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May the Fourth Event

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The Millennium Falcon has arrived at the Event Hub! Travel to the back of the May the Fourth Hub to journey to Batuu and beyond! Wield a lightsaber, hunt for bounties, and take care of creatures from a galaxy far far away.

Speak to Kevin at the Great Hall to travel to the Event Hub.

Quests & Activities
In your Quest Journal, you will see a new icon for the May the Fourth Event. This will be accessible throughout the entire event and will be disabled after the event ends. Upon completing quests, you will be rewarded Star Tokens and Beskar. There are six side quests to complete. Additionally, there are challenges and activities available to unlock additional rewards.

There are also mazes, parkour, and a dropper to play to earn additional Star Tokens and Beskar.

The Daily Taskboard will reward additional bonus Star Tokens for completing its daily challenges! The Daily Taskboard is located outside of the Millennium Falcon on Batuu.

Minigames
Speak to the Minigame NPC at the May the Fourth Event Hub in order to play through the returning minigames.

All seasonal May the Fourth games in /games will also reward Star Tokens and Beskar for the duration of the event.

Rewards
You can purchase rewards with Star Tokens at the May the Fourth Hub. We have a few old rewards, as well as some newer ones! You can also trade Star Tokens in for Gold at a 1-to-1 ratio at the exchange stand, although all balances will be exchanged to Gold automatically after the event concludes.

Credits
Project Leadership:
HeyLookBunnies

Content Creation:
HeyLookBunnies, TbhKate_

New Event Builds:
Jake_ft, CraftyKanna, JustMaxHell, xNiels

Skins:
zZalt, Bertnana

Testing...

Birdsong Store Releases

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Greetings, witches and wizards,

This time of year is one of rebirth and new beginnings, so it should come as no surprise that this month's theme encompasses the most fitting of them all: birds! This May, we are excited to announce our brand new Birdsong Store Releases, as well as some extra important updates which can improve your gameplay! This release will include 8 of our most up-to-date cosmetics, containing all of the following:

NEW The Mockingbird Staff: Clash with both friends and foes using this melodious and ornate wand appearance!
NEW Mockingbird Broom: Ascend above mountains and glide through forests using this majestic broom!
NEW Bird Nest Hat: Embrace your inner whimsy and explore with this adorable creature resting on your head!
NEW Mockingbird Trail Wand Effects: Make sure you cast your best spells with this wand effect, and ensure you are covered in the aura of our beloved Mockingbird friends!
NEW Kingfisher Trail Wand Effects: No matter if you prefer to duel or adventure, this wand effect encompasses you all, allowing you to cast spells in style!
NEW Bird Death Effects: Find yourself losing a battle? No worries, as these death effects leave your enemies in awe as you flutter away with grace!
NEW Mockingbird Animorphus: This avian is known for its extreme intelligence and never-ending curiosity. This new animorphus form also allows you to transform into...

The Daily Diviner - Issue 143

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TABLE OF

CONTENTS

Feature

Editorial

Server Spotlight

Lifestyle

Staff Highlights







Department Updates - April...​

2.0 Progress Update - April 2026

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Salutations everyone!

Following our Design Pillars blog where we outlined what will guide future gameplay updates, we are now ready to share more about Potterworld 2.0! Those pillars will continue to guide our decisions, ensuring a unified vision for how all the new content ties together. Now, let's jump into the details of the update!

New Content & Regions
Currently working on Potterworld 2.0 is a small and focused “Game Design Strike Team”. This is to ensure we maintain our focus on the quality of the content we are developing.

We have heard many times from the community that the world is vast but mostly empty, having a lot of empty space between content locations and that our utilization of the world is ‘unfinished’. As mentioned in our previous 2.0 Possibilities announcement, we will therefore be working on upgrading our world completely, one region at a time.

What does this mean?
Potterworld 2.0 is a complete reset in terms of gameplay aspects.
All content will be new to our players with:
  • New systems
  • New achievements
  • Many new things to unlock and earn

We want to make sure that there is an abundance of activities and rewards available within one large region.

Each region will have:
  • Its own key landmarks with many secrets to discover
  • New, smaller points of interest to provide a rich and engaging experience
  • Enough content to reach Graduate Level
Thus, as we release more regions, you will be able to choose which region you would prefer to progress in...

Potterworld Design Pillars

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Salutations everyone!

As we chip away at our work for the future of PotterworldMC, we are excited to share some of our philosophies for this new update with you! In today’s post, we want to focus on our high-level design pillars.

What is a Design Pillar?

A Design Pillar is a core, high-level, and actionable principle established early in development to guide a project’s vision, ensuring consistency in mechanics, story, and art while preventing feature creep. Think of them like “design compasses” or “rules” that define the player experience and help teams make decisions throughout the development process.

Now that we have clarified the definition of what a Design Pillar is, let’s jump into it!

Potterworld's Design Pillars

Fantasy First


At the beginning and end of the day you play as a witch or wizard in a magical world. Every quest, activity, class, etc. should reflect this as much as possible. There should not be any mundane tasks that don’t, in some way, allude or connect to magic in concept. This means that content should utilise more magic, more animations, more spells, etc.

🏆 Accessible vs Achievable


It is important to us that every player that chooses to reach Graduate is able to do so and is not gated by content that is not accessible. That being said, there is a difference, in our eyes, between content that should be able...

Spring Event

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Travel to the new Spring Event Hub and access the Spring Event vendors and minigames. Travel to the back of the Spring Event Hub to journey to the Fairy Grove! Discover your fairy talent and complete daily quests to earn rewards.

Speak to Kevin at the Great Hall to travel to the Event Hub.

Quests & Activities
There are 5 side quests that can be played every 12 hours: Ladybug Clinician, Feeding Fireflies, Collecting Clutter, River Renewal, and Garden Guardians.
All side quests can be played for event tokens and earn points towards your talent.

Before you can play the side quests, you will get to choose your fairy talent! Choose from animal, garden, light, tinker, and water talents and work together to earn points and unlock the adorable ladybug in the collectables shop.

There are also droppers, parkour, mazes, and elytras to play to earn additional Event Tokens.

The Daily Taskboard will reward additional bonus Event Tokens for completing its daily challenges! The Daily Taskboard is located outside of the Big Tree at the Fairy Grove.

Minigames
Speak to the Minigame Student at the Spring Event Hub in order to play through the returning Spring minigames.

All games in /games will also reward Event Tokens for the duration of the event.

Rewards
You can purchase rewards with Event Tokens at the Valentine’s Hub. We have a few old rewards, as well as some newer ones! You can also trade Event Tokens in for Gold at a 1-to-1 ratio at the exchange stand, although all balances will be exchanged to Gold automatically after the event concludes.

Credits
Project Leadership:
HeyLookBunnies

New Content Creation:
HeyLookBunnies, TbhKate_

New Event Builds:...

Maps Rotation - April 2026

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Hey everyone!

The clocks have jumped forward, and so too has our map rotation! We're excited to bring a blend of new and old maps this time around, including some spring-time favourites. Check out the full list below to find out which maps will be putting a spring in our step this quarter!

Minigame maps will rotate around every three months - you can expect maps to rotate in January, April, July and October. This means that some maps will be disabled for certain periods to allow others to shine. Additionally, special-themed maps, such as event maps, will be accessible for the duration of the respective events and will not be part of the rotations.

We hope you all enjoy this quarter's rotation!

APR-JUN​

MAPS​

Melting Floor

[Returning] Ireland

[Returning] Interwizard Tournament

[Returning] School Library

[Returning] Sewers

Greenhouses

Mundane Lane

Journey to Hogsworth

Hide and Seek

...

Fairy Store Releases

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Greetings, witches and wizards,

With Spring encompassing us all, flowers springing up all over the place and new beginnings approaching, we are excited to announce our brand new Fairy Store Releases! This release will include our 5 newest cosmetics, Spring-themed Wand Lore, and the Spring edition of the Drooble's Order Perks. These are comprised of:

NEW The Fairy Staff: Show off your fantastical wand appearance when duelling, and dazzle your opponents with its mystical vibes!
NEW Fairy Broom: Tired of using your wings for long journeys? Then why not check out this majestic broom to make the most of your adventures!
NEW Orange Fairy Wings: If our other wing colours don't appeal to you, then perhaps the colour of papaya orange might?
NEW Pet Tawny Owl: Enjoy the company of this adorable feathered creature, and compare your knowledge with its wisdom!
NEW Pet Snowy Owl: If you feel as though you resonate with a flurry of snow and ice, then why not grab this new pal to accompany you on your wintery travels?

SEASONAL Spring Wand Lore: Embrace the flourishing Spring season by enchanting your wand with our seasonal Wand Lore. Including the Chocolate wood and the Dandelion core.

SEASONAL...
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Voting earns you 10 Voting Tokens per website, you can vote on each website once per day.

Check your token balance in-game by doing '/bal'.

Voting Tokens can be exchanged in the Trophy Room, which is located at the rear of the Great Hall.


Disclaimer: You can only receive your Voting Tokens if you are in-game at the time of voting. Also, please wait for your previous vote to process and produce a confirmation message in-game before moving onto the next website.


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